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 Table of Contents

Chapter 1 Installation and Setup
Chapter 2 Moving to Objects
Chapter 3 Object Support in C++
Chapter 4 Elements of a Windows Program
Chapter 5 Menus
Chapter 6 Dialog Boxes
Chapter 7 The Graphic Device Interface
Chapter 8 Working with Bitmaps and Metafiles
Chapter 9 The Mouse, Keyboard, and Timers
Chapter 10 Generating On-Line Help
Chapter 11 Printers and Plotters
Chapter 12 Sound Output From Windows
Chapter 13 Debugging and Profiling

Appendix A An Overview of Borlands ObjectWindows Library

Appendix B Setting Up a Class Reuse Library

Appendix C Programming Standards in C++

Appendix D Estimating Costs for Windows Programs with COCOMO/W

Appendix E Tracker Support Classes Source Code Listing

Appendix F Whats On the Disk


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