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 Mastering Borland C++

Tom Swan

Contents at a Glance

    Part I Environments 1
  1. Introducing Borland C++ 4.5 3
  2. Integrated Development Environment 15
  3. Project Manager 41
  4. Command-Line Environment 61

    Part II Programming with ANSI C 69

  5. Data: What a Program Knows 71
  6. Action: What a Program Does 119
  7. Functions: Divide and Conquer 167
  8. Data Structures 215
  9. Pointers 265
  10. Strings 341
  11. Input and Output 377

    Part III Programming with ANSI C++ 443

  12. Introducing C++ 445
  13. Programming with Classes 491
  14. Object-Oriented Programming 541
  15. Advanced Topics in C++ 589

    Part IV DOS and Windows Development 679

  16. The Borland Graphics Interface 681
  17. Borland's Template Class Library 737
  18. Assembly Language Optimizations 779
  19. DOS and Windows Developer's Toolbox 811
  20. Introducing Windows Programming 851
  21. Introducing OLE 2 907
  22. Creating OLE 2 Applications 937

    Part V Function Encyclopedia 957

  23. Functions and Examples 959

    A. Character Sets 1353
    B. Compiler (BCC) Options 1355
    C. Linker Options 1365
    D. Operator Precedence and Associativity 1369
    E. C and C++ Keywords 1371

    Bibliography 1375
    Index 1377

    Return to C++ Bibliography

 
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